The Disable on Condition script disables the object depending on the condition given to it.

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Conditions

Field Description
On Play Will be disabled on Play/Load..
Is Build Release Will be disabled on Build Release and/or Addressable Building
On Room Culled Will be disabled once the Room has been culled (Note: For Dungeon Room Culling).
Gore Not Allowed Will be disabled when "Gore" in the Settings is set to "Disabled".