The Disable on Condition script disables the object depending on the condition given to it.
Field | Description |
---|---|
On Play | Will be disabled on Play/Load.. |
Is Build Release | Will be disabled on Build Release and/or Addressable Building |
On Room Culled | Will be disabled once the Room has been culled (Note: For Dungeon Room Culling). |
Gore Not Allowed | Will be disabled when "Gore" in the Settings is set to "Disabled". |