The level script is required for a map to load properly. It references spawning the player, as well as allowing custom references for easy referencing in custom scripts.
Field | Description |
---|---|
Spawn Player | When ticked, allows player to spawn. |
Player Spawner ID | Indicates ID of Player Spawner. Recommended to be set to "default" |
Custom References | Allows you to reference GameObjects easily in code through custom references. |